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Various improvements for the Pulsar #6423
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when we will get pulsar in 3v3? |
I do not have an ETA currently, but you can try asking in one of the dev-channels on Discord. |
BlackYps
reviewed
Sep 21, 2024
projectiles/CIFOthismashEMPMissile01/CIFOthismashEMPMissile01_proj.bp
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BlackYps
requested changes
Sep 22, 2024
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Change the missile name and fix the commit issues, then this is good to go
BlackYps
approved these changes
Sep 23, 2024
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Description of the proposed changes
Pulsar: T3 Mobile EMP Missile Launcher (SRL0310):
PRODUCTDL
SNIPEMODE
Explanation of the changes
PRODUCTDL
category is added as the Pulsar is content added outside of the main game and the expansion.SNIPEMODE
category is added as it is instrumental for using the Pulsar against ACU's equipped with personal shields. The Absolver also has this category.TurretPitchRange
is increased so it can hit units close to its model. Right now, this is not the case; its missiles will overshoot closer units. The model does provide enough leeway to make this change.UseFiringSolutionInsteadOfAimBone = true
; required to fix overshooting.TrackTarget
being set totrue
in the projectile's blueprint.Checklist